We create our materials utilizing only the following maps - Diffuse, Bump, Specular & Displacement. This makes applying them to your 3D objects incredibly straight forward, just drag each map into it's relevant map channel and apply to your object. 

Our textures will give your 3d objects a high level of photo realism due to the quality of our maps. Each diffuse map is created using a photo reference and from this we create the additional bump, specular and displacement maps. By using real photos we can promise a photo realistic result and a texture that perfectly matches your clients material specification.